Advance in your battle stats by Young Sharp

Today we have an extra special guide from one of our wonderful players, Young Sharp, who hails from K106.

Ok guys, last time we talked about increasing your battle stats and we stopped at 520% attack, 498% defense and 454% HP,

So now, how can you advance from that level…of battle stats to higher level? Ok, I am going to break it again into pieces for you, in the last guide we only discussed 17 ways in which you can increase or boost your battle stats, which are as follows:

  1. Institute Military Research.
  2. Arcane Tower.
  3. Equipment
  4. Heroes and their extra slots for additional skills.
  5. VIP 10.
  6. Military Buff.
  7. Military Skills.
  8. Jewel Attributes.
  9. Reset Attributes.
  10. Avatar.
  11. Lord Achievements.
  12. Castle Themes.
  13. Attack & Defense Bonus.
  14. Crown of Might.
  15. Arms of the Conqueror.
  16. Grail of the Overlord.
  17. City Siege.

We are now going to advance from there to higher battle stats, so here we go:

1.Battle Skill Points:

From your battle skill points being maxed, you’re going to have 25% Attack, defense and HP,

  1. Magic Tower: Individual magic skills / Alliance magic skills, in this particular section, I normally move to the top alliance in my kingdom. My kingdom uses that specific alliance for KVK and there the magic tower has been maxed to level 50. It has a good amount of battle stats when you activate it. I will not be talking about the level 50. Rather, I will be talking about my own alliance, which has the magic tower at level 30 now. With the level thirty magic tower, this is what you get:

10% attack and defense is what you get from activating your individual magic skills. I like the individual {battle} magic skills because you can activate it whenever you choose to, as long as it is not on cool down. It will last for 2 hours and needs 1 Day to cool down, until you can be able to use it again. Talking about the alliance skills, you get the same amount of buff from same level of magic tower,

10% attack and defense, but we will not be adding the alliance magic skills buff to the guide buff since it takes 10 players to activate and 3 days 12 hours for the cool down.

  1. Strengthening heroes to level 50:

Strengthening your Dolen Sikil which was in the first guide will add you with extra 6% attack on ”God of war {the original skill} and extra 5% attack defense and HP on the three extra skills. Same thing applies to Rin’in, with Rin’in being strengthened to level 50 you get extra 6% defense and HP on ‘Guard’s Hammer’, the original skill that it possess, and 5% attack, defense and HP from its three extra skills.

So add these stats to the other stats that we’ve already got, then you get {571% Attack, 544% defense and 495%HP}, here we go with this pretty cool amount of stats, as time goes by you’ll be able to upgrade some battle stats boosters that are upgradeable which will increase your stats pretty good higher than these.

Ok guys, here comes the conclusion of the guide, I hope you enjoyed it. Thanks for your time and attention, enjoy the game, but most importantly have fun.

اترك تعليقاً

لن يتم نشر عنوان بريدك الإلكتروني. الحقول الإلزامية مشار إليها بـ *